![]() Gallery ( Super Mario Advance 4: Super Mario Bros.A gaming sub free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Who then gives Mario/Luigi a letter from Princess Toadstool and Mario/Luigi moves onto World 2. After Larry Koopa is defeated, Mario/Luigi must get the wand and give it back to the king. ![]() Shooting fireballs at Larry Koopa (if the player is Fire Mario/Luigi) can also harm him. Larry Koopa will move towards Mario/Luigi and will try to harm them by shooting magic beams from the wand, Mario/Luigi needs to jump on Larry Koopa three times to defeat him. Mario/Luigi must enter the Warp Pipe to face Larry Koopa. Mario/Luigi must avoid them and get past the next two cannons and Bullet Blaster. Going forward, there is a four-way cannon that shoots cannonballs in all sides. Where the player can decide whether to hit it or not. The player must avoid the hazards and get to the Question Box. Then, there are more cannons and Bill Blasters that try to harm Mario/Luigi. Mario must dodge the cannonballs and the Bullet Bills. There are two cannons and a Bill Blaster. The level starts with Mario/ Luigi jumping on the airship. Completing the level allows Mario or Luigi to continue on to the next world, Desert Land. It is the first airship, and features a boss fight against Larry Koopa. 3 World 1-Airship is the eighth and final level of Grass Land in Super Mario Bros.
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